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 *   from this software without specific prior written permission.
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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package org.lwjgl.opengl;

import org.lwjgl.util.generator.opengl.GLenum;

public interface AMD_vertex_shader_tessellator {

	/** Returned by the &lt;type&gt; parameter of GetActiveUniform: */
	int GL_SAMPLER_BUFFER_AMD = 0x9001;
	int GL_INT_SAMPLER_BUFFER_AMD = 0x9002;
	int GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003;

	/** Accepted by TessellationModeAMD */
	int GL_DISCRETE_AMD = 0x9006;
	int GL_CONTINUOUS_AMD = 0x9007;

	/** Accepted by GetIntegerv */
	int GL_TESSELLATION_MODE_AMD = 0x9004;

	/** Accepted by GetFloatv */
	int GL_TESSELLATION_FACTOR_AMD = 0x9005;

	void glTessellationFactorAMD(float factor);

	void glTessellationModeAMD(@GLenum int mode);

}