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SMACK-412 Abstracted the keepalive implementation and set the thread to start and stop on demand.
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/branches/smack_3_3_0@13610 b35dd754-fafc-0310-a699-88a17e54d16e
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6 changed files with 213 additions and 109 deletions
312
source/org/jivesoftware/smack/keepalive/KeepAliveManager.java
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source/org/jivesoftware/smack/keepalive/KeepAliveManager.java
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/**
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* Copyright 2012-2013 Florian Schmaus
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack.keepalive;
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import java.util.Collections;
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import java.util.Date;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.ScheduledThreadPoolExecutor;
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import java.util.concurrent.ThreadFactory;
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import java.util.concurrent.TimeUnit;
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import org.jivesoftware.smack.Connection;
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import org.jivesoftware.smack.ConnectionCreationListener;
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import org.jivesoftware.smack.ConnectionListener;
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import org.jivesoftware.smack.PacketCollector;
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import org.jivesoftware.smack.PacketListener;
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import org.jivesoftware.smack.SmackConfiguration;
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import org.jivesoftware.smack.filter.PacketFilter;
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import org.jivesoftware.smack.filter.PacketIDFilter;
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import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.ping.PingFailedListener;
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import org.jivesoftware.smack.ping.packet.Ping;
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/**
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* Using an implementation of <a href="http://www.xmpp.org/extensions/xep-0199.html">XMPP Ping (XEP-0199)</a>. This
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* class provides keepalive functionality with the server that will periodically "ping" the server to maintain and/or
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* verify that the connection still exists.
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* <p>
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* The ping is done at the application level and is therefore protocol agnostic. It will thus work for both standard TCP
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* connections as well as BOSH or any other transport protocol. It will also work regardless of whether the server
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* supports the Ping extension, since an error response to the ping serves the same purpose as a pong.
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*
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* @author Florian Schmaus
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*/
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public class KeepAliveManager {
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private static Map<Connection, KeepAliveManager> instances = new HashMap<Connection, KeepAliveManager>();
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private static volatile ScheduledExecutorService periodicPingExecutorService;
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static {
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if (SmackConfiguration.getKeepAliveInterval() > 0) {
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Connection.addConnectionCreationListener(new ConnectionCreationListener() {
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public void connectionCreated(Connection connection) {
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new KeepAliveManager(connection);
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}
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});
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}
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}
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private Connection connection;
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private long pingInterval = SmackConfiguration.getKeepAliveInterval();
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private Set<PingFailedListener> pingFailedListeners = Collections.synchronizedSet(new HashSet<PingFailedListener>());
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private volatile ScheduledFuture<?> periodicPingTask;
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private volatile long lastSuccessfulContact = -1;
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/**
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* Retrieves a {@link KeepAliveManager} for the specified {@link Connection}, creating one if it doesn't already
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* exist.
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*
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* @param connection
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* The connection the manager is attached to.
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* @return The new or existing manager.
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*/
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public synchronized static KeepAliveManager getInstanceFor(Connection connection) {
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KeepAliveManager pingManager = instances.get(connection);
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if (pingManager == null) {
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pingManager = new KeepAliveManager(connection);
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instances.put(connection, pingManager);
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}
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return pingManager;
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}
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/*
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* Start the executor service if it hasn't been started yet.
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*/
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private synchronized static void enableExecutorService() {
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if (periodicPingExecutorService == null) {
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periodicPingExecutorService = new ScheduledThreadPoolExecutor(1, new ThreadFactory() {
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@Override
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public Thread newThread(Runnable runnable) {
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Thread pingThread = new Thread(runnable, "Smack Keepalive");
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pingThread.setDaemon(true);
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return pingThread;
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}
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});
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}
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}
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/*
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* Stop the executor service if all monitored connections are disconnected.
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*/
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private synchronized static void handleDisconnect(Connection con) {
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if (periodicPingExecutorService != null) {
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instances.remove(con);
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if (instances.isEmpty()) {
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periodicPingExecutorService.shutdownNow();
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periodicPingExecutorService = null;
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}
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}
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}
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private KeepAliveManager(Connection connection) {
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this.connection = connection;
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init();
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handleConnect();
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}
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/*
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* Call after every connection to add the packet listener.
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*/
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private void handleConnect() {
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// Listen for all incoming packets and reset the scheduled ping whenever
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// one arrives.
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connection.addPacketListener(new PacketListener() {
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@Override
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public void processPacket(Packet packet) {
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// reschedule the ping based on this last server contact
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lastSuccessfulContact = System.currentTimeMillis();
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schedulePingServerTask();
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}
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}, null);
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}
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private void init() {
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connection.addConnectionListener(new ConnectionListener() {
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@Override
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public void connectionClosed() {
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stopPingServerTask();
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handleDisconnect(connection);
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}
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@Override
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public void connectionClosedOnError(Exception arg0) {
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stopPingServerTask();
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handleDisconnect(connection);
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}
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@Override
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public void reconnectionSuccessful() {
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handleConnect();
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schedulePingServerTask();
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}
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@Override
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public void reconnectingIn(int seconds) {
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}
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@Override
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public void reconnectionFailed(Exception e) {
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}
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});
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instances.put(connection, this);
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schedulePingServerTask();
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}
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/**
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* Sets the ping interval.
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*
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* @param pingInterval
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* The new ping time interval in milliseconds.
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*/
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public void setPingInterval(long newPingInterval) {
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if (pingInterval == newPingInterval)
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return;
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// Enable the executor service
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if (newPingInterval > 0)
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enableExecutorService();
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pingInterval = newPingInterval;
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if (pingInterval < 0) {
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stopPinging();
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}
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else {
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schedulePingServerTask();
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}
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}
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/**
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* Stops pinging the server. This cannot stop a ping that has already started, but will prevent another from being triggered.
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* <p>
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* To restart, call {@link #setPingInterval(long)}.
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*/
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public void stopPinging() {
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pingInterval = -1;
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stopPingServerTask();
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}
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/**
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* Gets the ping interval.
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*
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* @return The ping interval in milliseconds.
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*/
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public long getPingInterval() {
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return pingInterval;
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}
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/**
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* Add listener for notification when a server ping fails.
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*
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* <p>
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* Please note that this doesn't necessarily mean that the connection is lost, a slow to respond server could also
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* cause a failure due to taking too long to respond and thus causing a reply timeout.
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*
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* @param listener
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* The listener to be called
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*/
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public void addPingFailedListener(PingFailedListener listener) {
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pingFailedListeners.add(listener);
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}
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/**
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* Remove the listener.
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*
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* @param listener
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* The listener to be removed.
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*/
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public void removePingFailedListener(PingFailedListener listener) {
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pingFailedListeners.remove(listener);
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}
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/**
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* Returns the elapsed time (in milliseconds) since the last successful contact with the server
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* (i.e. the last time any message was received).
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* <p>
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* <b>Note</b>: Result is -1 if no message has been received since manager was created and
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* 0 if the elapsed time is negative due to a clock reset.
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*
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* @return Elapsed time since last message was received.
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*/
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public long getTimeSinceLastContact() {
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if (lastSuccessfulContact == -1)
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return lastSuccessfulContact;
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long delta = System.currentTimeMillis() - lastSuccessfulContact;
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return (delta < 0) ? 0 : delta;
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}
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/**
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* Cancels any existing periodic ping task if there is one and schedules a new ping task if pingInterval is greater
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* then zero.
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*
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* This is designed so only one executor is used for scheduling all pings on all connections. This results in only 1 thread used for pinging.
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*/
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private synchronized void schedulePingServerTask() {
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enableExecutorService();
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stopPingServerTask();
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if (pingInterval > 0) {
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periodicPingTask = periodicPingExecutorService.schedule(new Runnable() {
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@Override
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public void run() {
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Ping ping = new Ping();
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PacketFilter responseFilter = new PacketIDFilter(ping.getPacketID());
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final PacketCollector response = connection.createPacketCollector(responseFilter);
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connection.sendPacket(ping);
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if (!pingFailedListeners.isEmpty()) {
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// Schedule a collector for the ping reply, notify listeners if none is received.
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periodicPingExecutorService.schedule(new Runnable() {
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@Override
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public void run() {
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Packet result = response.nextResult(1);
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// Stop queuing results
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response.cancel();
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// The actual result of the reply can be ignored since we only care if we actually got one.
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if (result == null) {
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for (PingFailedListener listener : pingFailedListeners) {
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listener.pingFailed();
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}
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}
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}
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}, SmackConfiguration.getPacketReplyTimeout(), TimeUnit.MILLISECONDS);
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}
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}
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}, getPingInterval(), TimeUnit.MILLISECONDS);
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}
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}
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private void stopPingServerTask() {
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if (periodicPingTask != null) {
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periodicPingTask.cancel(true);
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periodicPingTask = null;
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}
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}
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}
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