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Initial cut of constructor re-factor (SMACK-184).
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@6532 b35dd754-fafc-0310-a699-88a17e54d16e
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12 changed files with 81 additions and 292 deletions
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@ -68,10 +68,11 @@ public class ConnectionConfiguration implements Cloneable {
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private String password;
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private String resource;
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private boolean sendPresence;
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/**
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* Creates a new ConnectionConfiguration for a connection that will connect
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* to the desired service name. A DNS SRV lookup will be performed to find out the
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* actual host address and port to use for the connection.
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* Creates a new ConnectionConfiguration for the specified service name.
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* A DNS SRV lookup will be performed to find out the actual host address
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* and port to use for the connection.
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*
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* @param serviceName the name of the service provided by an XMPP server.
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*/
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@ -82,10 +83,14 @@ public class ConnectionConfiguration implements Cloneable {
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}
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/**
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* Creates a new ConnectionConfiguration for a connection that will connect
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* to the desired host, port and service name. It is expected for the XMPP server to
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* be running at the specified address and to be using the specified service name.
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* Anyway, if the service name is incorrect the correct one will be used instead.
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* Creates a new ConnectionConfiguration using the specified host, port and
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* service name. This is useful for manually overriding the DNS SRV lookup
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* process that's used with the {@link #ConnectionConfiguration(String)}
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* constructor. For example, say that an XMPP server is running at localhost
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* in an internal network on port 5222 but is configured to think that it's
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* "example.com" for testing purposes. This constructor is necessary to connect
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* to the server in that case since a DNS SRV lookup for example.com would not
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* point to the local testing server.
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*
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* @param host the host where the XMPP server is running.
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* @param port the port where the XMPP is listening.
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@ -1,38 +0,0 @@
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/**
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* $RCSfile$
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* $Revision: $
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* $Date: $
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*
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* Copyright 2003-2004 Jive Software.
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack;
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/**
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* Convenience class to make it easier to connect to the Google Talk IM service.
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* You can also use {@link XMPPConnection} to connect to Google Talk by specifying
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* the server name, service name, and port.<p>
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*
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* After creating the connection, log in in using a Gmail username and password.
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* For the Gmail address "jsmith@gmail.com", the username is "jsmith".
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*
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* @author Matt Tucker
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*/
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public class GoogleTalkConnection extends XMPPConnection {
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public GoogleTalkConnection() throws XMPPException {
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super("talk.google.com", 5222, "gmail.com");
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}
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}
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@ -25,10 +25,8 @@ import org.jivesoftware.smack.filter.PacketFilter;
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import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.packet.Presence;
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import org.jivesoftware.smack.packet.XMPPError;
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import org.jivesoftware.smack.util.DNSUtil;
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import org.jivesoftware.smack.util.StringUtils;
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import javax.net.SocketFactory;
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import javax.net.ssl.SSLContext;
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import javax.net.ssl.SSLSocket;
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import java.io.*;
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@ -44,8 +42,8 @@ import java.util.concurrent.CopyOnWriteArraySet;
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* Creates a connection to a XMPP server. A simple use of this API might
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* look like the following:
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* <pre>
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* // Create a connection to the jivesoftware.com XMPP server.
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* XMPPConnection con = new XMPPConnection("jivesoftware.com");
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* // Create a connection to the igniterealtime.org XMPP server.
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* XMPPConnection con = new XMPPConnection("igniterealtime.org");
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* // Connect to the server
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* con.connect();
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* // Most servers require you to login before performing other tasks.
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@ -117,7 +115,7 @@ public class XMPPConnection {
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*/
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String serviceName;
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String connectionID;
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String connectionID = null;
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private String user = null;
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private boolean connected = false;
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/**
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@ -158,119 +156,59 @@ public class XMPPConnection {
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/**
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* Creates a new connection to the specified XMPP server. A DNS SRV lookup will be
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* performed to try to determine the IP address and port corresponding to the
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* serviceName; if that lookup fails, it's assumed that server resides at serviceName
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* with the default port of 5222. This is the preferred constructor for connecting
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* to an XMPP server.<p>
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* performed to determine the IP address and port corresponding to the
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* service name; if that lookup fails, it's assumed that server resides at
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* <tt>serviceName</tt> with the default port of 5222. Encrypted connections (TLS)
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* will be used if available, stream compression is disabled, and standard SASL
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* mechanisms will be used for authentication.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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* This is the simplest constructor for connecting to an XMPP server. Alternatively,
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* you can get fine-grained control over connection settings using the
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* {@link #XMPPConnection(ConnectionConfiguration)} constructor.<p>
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*
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* Note that XMPPConnection constructors do not establish a connection to the server
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* and you must call {@link #connect()}.
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*
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>example.com</tt>.
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*/
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public XMPPConnection(String serviceName) {
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// Perform DNS lookup to get host and port to use
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DNSUtil.HostAddress address = DNSUtil.resolveXMPPDomain(serviceName);
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// Create the configuration for this new connection
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ConnectionConfiguration config =
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new ConnectionConfiguration(address.getHost(), address.getPort(), serviceName);
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ConnectionConfiguration config = new ConnectionConfiguration(serviceName);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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init(config, null);
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this.configuration = config;
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}
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/**
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* Creates a new connection to the XMPP server at the specifiec host and port.<p>
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* Creates a new XMPP connection using the specified connection configuration.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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* Manually specifying connection configuration information is suitable for
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* advanced users of the API. In many cases, using the
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* {@link #XMPPConnection(String)} constructor is a better approach.<p>
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* Note that XMPPConnection constructors do not establish a connection to the server
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* and you must call {@link #connect()}.
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*
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* @param config the connection configuration.
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*/
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public XMPPConnection(String host, int port) {
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// Create the configuration for this new connection
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ConnectionConfiguration config = new ConnectionConfiguration(host, port);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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init(config, null);
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}
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/**
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* Creates a new connection to the specified XMPP server on the given host and port.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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*/
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public XMPPConnection(String host, int port, String serviceName) {
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// Create the configuration for this new connection
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ConnectionConfiguration config = new ConnectionConfiguration(host, port, serviceName);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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init(config, null);
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}
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/**
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* Creates a new connection to the specified XMPP server on the given port using the
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* specified SocketFactory.<p>
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*
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* A custom SocketFactory allows fine-grained control of the actual connection to the
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* XMPP server. A typical use for a custom SocketFactory is when connecting through a
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* SOCKS proxy.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param socketFactory a SocketFactory that will be used to create the socket to the XMPP
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* server.
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*/
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public XMPPConnection(String host, int port, String serviceName, SocketFactory socketFactory) {
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// Create the configuration for this new connection
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ConnectionConfiguration config = new ConnectionConfiguration(host, port, serviceName);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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init(config, socketFactory);
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}
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public XMPPConnection(ConnectionConfiguration config) {
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init(config, null);
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}
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public XMPPConnection(ConnectionConfiguration config, SocketFactory socketFactory) {
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init(config, socketFactory);
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}
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/**
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* Package-private default constructor. This constructor is only intended
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* for unit testing. Normal classes extending XMPPConnection should override
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* one of the other constructors.
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*/
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XMPPConnection() {
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this.configuration = config;
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}
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/**
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* Returns the connection ID for this connection, which is the value set by the server
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* when opening a XMPP stream. If the server does not set a connection ID, this value
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* will be null.
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* will be null. This value will be <tt>null</tt> if not connected to the server.
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*
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* @return the ID of this connection returned from the XMPP server.
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* @return the ID of this connection returned from the XMPP server or <tt>null</tt> if
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* not connected to the server.
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*/
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public String getConnectionID() {
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if (!isConnected()) {
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return null;
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}
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return connectionID;
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}
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@ -849,25 +787,6 @@ public class XMPPConnection {
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initConnection();
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}
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/**
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* Initializes the connection configuration. This method is only executed
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* when the XMPPConnection is created.
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*
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* @param config the connection configuration options.
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* @param socketFactory a factory used for creating sockets to the XMPP server.
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*/
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private void init(ConnectionConfiguration config, SocketFactory socketFactory) {
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try {
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// Keep a copy to be sure that once the configuration has been passed to the
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// constructor it cannot be modified
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this.configuration = (ConnectionConfiguration) config.clone();
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this.configuration.setSocketFactory(socketFactory);
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}
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catch (CloneNotSupportedException e) {
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// Do nothing
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}
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}
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/**
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* Initializes the connection by creating a packet reader and writer and opening a
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* XMPP stream to the server.
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@ -152,7 +152,9 @@ public class DNSUtil {
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port = Integer.parseInt(srvRecordEntries[srvRecordEntries.length-2]);
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host = srvRecordEntries[srvRecordEntries.length-1];
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}
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catch (Exception e2) { }
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catch (Exception e2) {
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// Ignore.
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}
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}
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// Host entries in DNS should end with a ".".
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if (host.endsWith(".")) {
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@ -212,11 +214,7 @@ public class DNSUtil {
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if (!host.equals(address.host)) {
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return false;
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}
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if (port != address.port) {
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return false;
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}
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return true;
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return port == address.port;
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}
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}
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}
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