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Phase 1 of large refactoring. Removing dead code, bug fixes, updates to JDK 1.5.
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@4511 b35dd754-fafc-0310-a699-88a17e54d16e
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62 changed files with 291 additions and 3524 deletions
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@ -454,7 +454,7 @@ public class XMPPConnection {
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// Set presence to online.
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if (sendPresence) {
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packetWriter.sendPacket(new Presence(Presence.Type.AVAILABLE));
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packetWriter.sendPacket(new Presence(Presence.Type.available));
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}
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// Indicate that we're now authenticated.
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@ -512,7 +512,7 @@ public class XMPPConnection {
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roster = null;
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// Set presence to online.
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packetWriter.sendPacket(new Presence(Presence.Type.AVAILABLE));
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packetWriter.sendPacket(new Presence(Presence.Type.available));
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// Indicate that we're now authenticated.
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authenticated = true;
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@ -595,24 +595,6 @@ public class XMPPConnection {
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return new Chat(this, participant);
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}
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/**
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* Creates a new group chat connected to the specified room. The room name
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* should be full address, such as <tt>room@chat.example.com</tt>.
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* <p>
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* Most XMPP servers use a sub-domain for the chat service (eg chat.example.com
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* for the XMPP server example.com). You must ensure that the room address you're
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* trying to connect to includes the proper chat sub-domain.
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*
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* @param room the fully qualifed name of the room.
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* @return a new GroupChat object.
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*/
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public GroupChat createGroupChat(String room) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return new GroupChat(this, room);
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}
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/**
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* Returns true if currently connected to the XMPP server.
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*
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@ -656,7 +638,7 @@ public class XMPPConnection {
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*/
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public void close() {
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// Set presence to offline.
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packetWriter.sendPacket(new Presence(Presence.Type.UNAVAILABLE));
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packetWriter.sendPacket(new Presence(Presence.Type.unavailable));
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packetReader.shutdown();
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packetWriter.shutdown();
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// Wait 150 ms for processes to clean-up, then shutdown.
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