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SMACK-278: Call socket.close() in XMPPConnection.shutdown() before
closing the reader and writer streams. This basically prevents the deadlock reported in SMACK-278. Additionally, we need to tell the PacketReader and PacketWriter that the socket got closed and that subsequent caused Exceptions can be ignored. This is done via the socketClosed boolean in XMPP Connection, that is queried by PacketReader and PacketWriter in case an Exception is encountered. git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@13390 b35dd754-fafc-0310-a699-88a17e54d16e
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parent
3c2eaba840
commit
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3 changed files with 57 additions and 10 deletions
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@ -149,6 +149,9 @@ class PacketWriter {
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synchronized (queue) {
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queue.notifyAll();
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}
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// Interrupt the keep alive thread if one was created
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if (keepAliveThread != null)
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keepAliveThread.interrupt();
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}
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/**
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@ -232,10 +235,16 @@ class PacketWriter {
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}
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}
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}
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catch (IOException ioe){
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if (!done) {
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catch (IOException ioe) {
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// The exception can be ignored if the the connection is 'done'
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// or if the it was caused because the socket got closed
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if (!(done || connection.isSocketClosed())) {
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done = true;
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connection.packetReader.notifyConnectionError(ioe);
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// packetReader could be set to null by an concurrent disconnect() call.
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// Therefore Prevent NPE exceptions by checking packetReader.
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if (connection.packetReader != null) {
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connection.packetReader.notifyConnectionError(ioe);
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}
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}
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}
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}
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@ -307,4 +316,4 @@ class PacketWriter {
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}
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}
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}
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}
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}
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